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PacketZoom Launches Mobile Connect

PacketZoom announced the launch of Mobile Connect, a real-time multiplayer networking solution as part of its end-to-end Mobile Networking Platform.

Mobile Connect was custom-built to handle the unique requirements of multiplayer apps and eliminate the need for in-house infrastructure by offering a public cloud solution. It ensures instantaneous, stable and secure connectivity, higher quality of service (QoS) and session continuity, without the need to deploy servers or invest in additional infrastructure.

“In recent years multiplayer mobile games have proven very popular and lucrative, but the effort required to build a high performance, reliable networking layer for multiplayer games represents a significant undertaking for game developers,” said Tim Wilson, former CTO of Glu Mobile and PacketZoom advisor. “I’ve experienced the void in the gaming space firsthand. PacketZoom fills this void via a global UDP-based cloud solution that is uniquely positioned to offer an alternative, affordable service to deliver best-in-class performance and reduce complexity and operational cost for multiplayer game developers, while accelerating their title's time to market.”

Multiplayer game developers today typically need to choose between open source protocol or licensed code from game engines. Existing public cloud options are limited in geography and custom development could end up being a time sink. In many cases, the need to operate their own messaging server distracts game developers from focusing on game development and they end up being late to market. PacketZoom Mobile Connect is designed to solve this problem.

“We decided to add a multiplayer networking layer in response to a continuous demand from our existing customers and key partners who haven’t found existing solutions to be efficient,” said Chetan Ahuja, PacketZoom's CTO. “As mobile networking experts, we are honored to solve the biggest problem in mobile game networking to enable exceptional multiplayer experience, even in developing coountries where latency requirements are impossible to meet with the existing infrastructure.”

While Mobile Connect was originally designed for multiplayer mobile games, other verticals such as rideshare applications have also shown interest in leveraging the solution for real-time multiplayer communication.

Mobile Connect is currently in soft launch and is scheduled to be publicly available in Q3, 2018.

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PacketZoom Launches Mobile Connect

PacketZoom announced the launch of Mobile Connect, a real-time multiplayer networking solution as part of its end-to-end Mobile Networking Platform.

Mobile Connect was custom-built to handle the unique requirements of multiplayer apps and eliminate the need for in-house infrastructure by offering a public cloud solution. It ensures instantaneous, stable and secure connectivity, higher quality of service (QoS) and session continuity, without the need to deploy servers or invest in additional infrastructure.

“In recent years multiplayer mobile games have proven very popular and lucrative, but the effort required to build a high performance, reliable networking layer for multiplayer games represents a significant undertaking for game developers,” said Tim Wilson, former CTO of Glu Mobile and PacketZoom advisor. “I’ve experienced the void in the gaming space firsthand. PacketZoom fills this void via a global UDP-based cloud solution that is uniquely positioned to offer an alternative, affordable service to deliver best-in-class performance and reduce complexity and operational cost for multiplayer game developers, while accelerating their title's time to market.”

Multiplayer game developers today typically need to choose between open source protocol or licensed code from game engines. Existing public cloud options are limited in geography and custom development could end up being a time sink. In many cases, the need to operate their own messaging server distracts game developers from focusing on game development and they end up being late to market. PacketZoom Mobile Connect is designed to solve this problem.

“We decided to add a multiplayer networking layer in response to a continuous demand from our existing customers and key partners who haven’t found existing solutions to be efficient,” said Chetan Ahuja, PacketZoom's CTO. “As mobile networking experts, we are honored to solve the biggest problem in mobile game networking to enable exceptional multiplayer experience, even in developing coountries where latency requirements are impossible to meet with the existing infrastructure.”

While Mobile Connect was originally designed for multiplayer mobile games, other verticals such as rideshare applications have also shown interest in leveraging the solution for real-time multiplayer communication.

Mobile Connect is currently in soft launch and is scheduled to be publicly available in Q3, 2018.

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A large majority (86%) of data management and AI decision makers cite protecting data privacy as a top concern, with 76% of respondents citing ROI on data privacy and AI initiatives across their organization, according to a new Harris Poll from Collibra ...

According to Gartner, Inc. the following six trends will shape the future of cloud over the next four years, ultimately resulting in new ways of working that are digital in nature and transformative in impact ...

2020 was the equivalent of a wedding with a top-shelf open bar. As businesses scrambled to adjust to remote work, digital transformation accelerated at breakneck speed. New software categories emerged overnight. Tech stacks ballooned with all sorts of SaaS apps solving ALL the problems — often with little oversight or long-term integration planning, and yes frequently a lot of duplicated functionality ... But now the music's faded. The lights are on. Everyone from the CIO to the CFO is checking the bill. Welcome to the Great SaaS Hangover ...

Regardless of OpenShift being a scalable and flexible software, it can be a pain to monitor since complete visibility into the underlying operations is not guaranteed ... To effectively monitor an OpenShift environment, IT administrators should focus on these five key elements and their associated metrics ...

An overwhelming majority of IT leaders (95%) believe the upcoming wave of AI-powered digital transformation is set to be the most impactful and intensive seen thus far, according to The Science of Productivity: AI, Adoption, And Employee Experience, a new report from Nexthink ...

Overall outage frequency and the general level of reported severity continue to decline, according to the Outage Analysis 2025 from Uptime Institute. However, cyber security incidents are on the rise and often have severe, lasting impacts ...

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