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War Rooms for IT: More Harm Than Good?

Belinda Yung-Rubke

As enterprise networks become ever more complex, IT teams face a difficult challenge when it comes to diagnosing and addressing technical and operational issues. Modern IT systems are often an amalgam of networks, servers and applications that are managed by largely independent teams with their own processes and tools. That can make responding to something straightforward — like end-user complaints about poor application performance — an involved and vexing problem that is as much about managing group dynamics as tracing packets and pings.

In recent years, the War Room model has become a popular approach to large group problem solving in IT as well as other organizational settings. Sometimes called Tiger Teams or extreme collaboration, the basic approach of the War Room is to round up a group of people who don't always work together, put them in one place and set them to finding a solution to a critical problem. The premise is that in-person interaction and a singular goal will lead to new thinking, and a quicker, more effective solution.

First utilized by software development teams, War Rooms have now become accepted practice for generalized IT teams. Unfortunately, War Rooms may not work as well as advertised, if at all.

As Toxic War Rooms — a recent research paper from Seattle Pacific University — points out, there are four common pathologies that call into question the effectiveness of the War Room approach.

1. They lead to defending and deflecting rather than problem solving

Ask most IT people and they'll tell you they have more than enough work to fill their days. In a War Room setting, they will often be reluctant to take on more responsibilities if it means delaying or neglecting the work that is already on their plates. Since War Rooms are often tense, finger pointing is fairly common. And since each person has their own tools and monitoring systems, it's hard to get everyone on the same page.

2. They make teams less productive

As mentioned above, everybody has their own work to do. When they're in a War Room that "real" work is not getting done. And as the old adage goes: "To a hammer, everything looks like a nail." That means War Room participants often approach problems from their own narrow perspectives, leading to a lack of coherence. With so many individual ideas and voices, it can actually get in the way of individual thought processes.

3. They are reactive and not proactive

War Rooms are often set up to deal with problems only after they've reached crisis stage. The extreme nature of the problems — and resulting pressure to fix them — leads to poor decision-making.

Moreover, by its very nature, the War Room assembles people from different domains operating with limited information. This adds to the likelihood of reactive decision-making in the short term and doesn't help with long-term problem solving either.

4. They promote groupthink

People working in groups can often lose themselves to the group. They start thinking alike, defer to dominant voices and lose their own individual creativity and sense of responsibility.

In a crisis, near-term solutions often crowd out potentially better longer-term alternatives. And in the interest of group harmony, people self-censor rather than challenge the dominant wisdom. That can lead to situations where groups continue to pursue an alternative even when it's becoming increasingly clear that they're headed in the wrong direction.

Click here to read Part 2 of this blog: 4 Alternatives to War Rooms

Belinda Yung-Rubke is Director of Field Marketing for Fluke Networks.

Related Links:

www.flukenetworks.com

Click here to read the full paper from Seattle Pacific University

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War Rooms for IT: More Harm Than Good?

Belinda Yung-Rubke

As enterprise networks become ever more complex, IT teams face a difficult challenge when it comes to diagnosing and addressing technical and operational issues. Modern IT systems are often an amalgam of networks, servers and applications that are managed by largely independent teams with their own processes and tools. That can make responding to something straightforward — like end-user complaints about poor application performance — an involved and vexing problem that is as much about managing group dynamics as tracing packets and pings.

In recent years, the War Room model has become a popular approach to large group problem solving in IT as well as other organizational settings. Sometimes called Tiger Teams or extreme collaboration, the basic approach of the War Room is to round up a group of people who don't always work together, put them in one place and set them to finding a solution to a critical problem. The premise is that in-person interaction and a singular goal will lead to new thinking, and a quicker, more effective solution.

First utilized by software development teams, War Rooms have now become accepted practice for generalized IT teams. Unfortunately, War Rooms may not work as well as advertised, if at all.

As Toxic War Rooms — a recent research paper from Seattle Pacific University — points out, there are four common pathologies that call into question the effectiveness of the War Room approach.

1. They lead to defending and deflecting rather than problem solving

Ask most IT people and they'll tell you they have more than enough work to fill their days. In a War Room setting, they will often be reluctant to take on more responsibilities if it means delaying or neglecting the work that is already on their plates. Since War Rooms are often tense, finger pointing is fairly common. And since each person has their own tools and monitoring systems, it's hard to get everyone on the same page.

2. They make teams less productive

As mentioned above, everybody has their own work to do. When they're in a War Room that "real" work is not getting done. And as the old adage goes: "To a hammer, everything looks like a nail." That means War Room participants often approach problems from their own narrow perspectives, leading to a lack of coherence. With so many individual ideas and voices, it can actually get in the way of individual thought processes.

3. They are reactive and not proactive

War Rooms are often set up to deal with problems only after they've reached crisis stage. The extreme nature of the problems — and resulting pressure to fix them — leads to poor decision-making.

Moreover, by its very nature, the War Room assembles people from different domains operating with limited information. This adds to the likelihood of reactive decision-making in the short term and doesn't help with long-term problem solving either.

4. They promote groupthink

People working in groups can often lose themselves to the group. They start thinking alike, defer to dominant voices and lose their own individual creativity and sense of responsibility.

In a crisis, near-term solutions often crowd out potentially better longer-term alternatives. And in the interest of group harmony, people self-censor rather than challenge the dominant wisdom. That can lead to situations where groups continue to pursue an alternative even when it's becoming increasingly clear that they're headed in the wrong direction.

Click here to read Part 2 of this blog: 4 Alternatives to War Rooms

Belinda Yung-Rubke is Director of Field Marketing for Fluke Networks.

Related Links:

www.flukenetworks.com

Click here to read the full paper from Seattle Pacific University

Hot Topics

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In APMdigest's 2026 Observability Predictions Series, industry experts offer predictions on how Observability and related technologies will evolve and impact business in 2025. Part 5 covers APM and infrastructure monitoring ...

AI continues to be the top story across the industry, but a big test is coming up as retailers make the final preparations before the holiday season starts. Will new AI powered features help load up Santa's sleigh this year? Or are early adopters in for unpleasant surprises in the form of unexpected high costs, poor performance, or even service outages? ...

In APMdigest's 2026 Observability Predictions Series, industry experts offer predictions on how Observability and related technologies will evolve and impact business in 2025. Part 4 covers user experience, digital performance, website performance and ITSM ...

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IT organizations are preparing for 2026 with increased expectations around modernization, cloud maturity, and data readiness. At the same time, many teams continue to operate with limited staffing and are trying to maintain complex environments with small internal groups. These conditions are creating a distinct set of priorities for the year ahead. The DataStrike 2026 Data Infrastructure Survey Report, based on responses from nearly 280 IT leaders across industries, points to five trends that are shaping data infrastructure planning for 2026 ...

Developers building AI applications are not just looking for fault patterns after deployment; they must detect issues quickly during development and have the ability to prevent issues after going live. Unfortunately, traditional observability tools can no longer meet the needs of AI-driven enterprise application development. AI-powered detection and auto-remediation tools designed to keep pace with rapid development are now emerging to proactively manage performance and prevent downtime ...

Every few years, the cybersecurity industry adopts a new buzzword. "Zero Trust" has endured longer than most — and for good reason. Its promise is simple: trust nothing by default, verify everything continuously. Yet many organizations still hesitate to implement Zero Trust Network Access (ZTNA). The problem isn't that ZTNA doesn't work. It's that it's often misunderstood ...